Published on December 9, 2006 By Zydor In Beta Reports
When I first opened Beta 2, all the AIs were given a Manufacturing Capital right at the start, before turn one. The announcement popup came on during the opening 'clicks' to get to the basic play area before pressing end of turn 1.

I tried resetting using Cntl-N, and on average one 'reset' out of two resulted in a Manufacturing Capital being given to an AI, usually the Iconians, before doing anything on the game. On around one reset in - say - ten with Cntl-N there were more than one AI given a "free" Manufacturing Capital. Tried it with closing down - reopening etc - same behaviour.

Seems odd - unless this is a new addition to the start scenarios, then its a bug crept into the opening routine.

Regards
Zy
Comments (Page 1)
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on Dec 09, 2006
They're not being given them, they're rush-buying them.

They've always done this, just rarely... they're doing it a *lot* more now though.
on Dec 09, 2006
It happens on turn 1, not before turn 1.

It simply means that someone built a Manufacturing Capitol on their first turn. You could do the same thing before hitting the turn button, and you would have the same message pop up for yours.

And it is something that has happened, from time to time, in every version of the game. It is not a bug.
on Dec 09, 2006
Okie Doke - I've never seen it happen before in any game I've played, interesting, AI's are turning into Capitalist heathens   

Regards
Zy
on Dec 09, 2006
I experienced the same in my first and only game with Beta 2. I was playing as humans, medium galaxy, abundant everything, against the drengin, the thalans, and the krynn. Before I even got the "journey begins" pop-up there was a pop-up with the krynn getting a manufacturing capital. Did they get to go before me and buy it on their first turn? I've always assumed the human player always went first, but maybe that's not the case.
on Dec 09, 2006
Everyone gets a turn, every turn. That would include the first turn.

It is not really a case of who goes first during that first turn, since you control when the turn button is first pressed. Things may go in a particular order, and so you may see something happen before you do anything. But all of that happens during the same turn. The only way they could really go first is if you hit turn without doing anything, which would give them a 1 turn lead.

on Dec 10, 2006
Um. There is an order to the turn. Usually you get your moves ahead of the AIs, or at least it seems this way.

As far a planetary stuff, it's not as clear.
on Dec 10, 2006
there must have been a change to the order of who goes first in this build. Some of the AI's seem to be getting their moves in before you, and the rest after. Still all on turn 1 tho, so it doesn't matter.
on Dec 10, 2006
reminds me of a nice cheat in an old game i used to play - lords of the realm. you could move your unit while the AI was moving its unit to attack. It would end up stopping where your unit 'used' to be.
on Dec 11, 2006
There is an order to the turn. Usually you get your moves ahead of the AIs, or at least it seems this way.


The appearance of these Man Caps *before* even the first "normal" click of a game makes me agree with the folks who think something's changed or gone wonky.

Still all on turn 1 tho, so it doesn't matter.


It *could* matter if there is more going on than just the Man Caps. If the AIs are somehow able to quick-build a colony ship, wouldn't that be a big advantage for them on smaller maps?

(Wanders off hoping that Kryo might chime in here)
on Dec 11, 2006
No, because it's all still happening on Turn 1. It doesn't matter what order things happen (that much), as long is it's still all turn 1.
on Dec 11, 2006
Logic, I think I follow your logic, but it is still rather unsettling to see 6 or 8 achievements built before you get your first click in a game
on Dec 11, 2006
I'm a little bit lost on this whole topic. From what I've gathered, during the very first turn of the game, a civ built a manufacturing capital on it's planet, correct? If so, how much was it? I wouldn't think the funds were available for such a build during the very first turn. Again, I don't know the specifics but one would think that no one should be able to build something like a manufacturing/research capital during the first turn. Am I wrong? Or maybe I'm missing something?
on Dec 11, 2006
a civ built a manufacturing capital on it's planet, correct? If so, how much was it?


Excellent question. Something makes me suspect Mumble knows the relevant number. I've never thought of buying a Man Cap outright without any production in the pipe.
on Dec 11, 2006
Excellent question. Something makes me suspect Mumble knows the relevant number. I've never thought of buying a Man Cap outright without any production in the pipe.


You have enough money starting to purchase one, but I don't know the actual cost offhand. Something like... 1500bc, maybe? Regardless, buying it doesn't really seem like a good thing to do, let alone on the first turn.
on Dec 12, 2006
Regardless, buying it doesn't really seem like a good thing to do, let alone on the first turn.


I would think that depends on the game you're playing, or should I say about to play. I've never tried building a Man. Capital immediately, just because. I've started out by going into the red quite a few times and let me say, those games have been some of my most gruelling in terms of having to come from behind. So maybe there is something to be said for buying one on the first turn, I'll have to try it and see.
The part I would like to see Mumblefratz chime in on is the actual costs of this "strategy" for the AI as well as any info regarding the AI economy during this "rush build". I mean, is the AI going into the red as well? Are they still pumping out colony ships like mad? I just wouldn't think it should be economically "savvy" to do on the first turn, but who knows, I've been wrong before!  
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